﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public class Death: Missile
{
    public Death()
    {
        m_Price = 1180;
        m_Type = ItemsType.WEAPON_SMALL_MISSILE_DEATH;
        m_Speciality = Speciality.RUIN;
        ResearchInfluence = InfluenceMG.INFLUENCE_BLACKMARK;
        m_DamageType = DamageType.TYPE_EXPLOSION;
        ShutRange = 16;
        m_TrunVelocity = 40;
        ShutVelocity = 1200f;
        BulletFlyVelocity = 4f;
        Damage = 1150;
        m_Hp = 50;
        m_DropRate = 0.08f;
        m_Acceleration = 1.3f;
        Name = "死神";
        Perview = "Textures/Weapon/WeaponSmall/Death";
        WeaponResource = "Perfabs/Weapon/Small/Death";
        BulletResource = "Perfabs/Bullet/Death";
        m_FireAudioResouce = "Perfabs/Audio/PuHu";
        Description = "第一次太阳系爆发早期从地联开始慢慢出现这种武器，在同等级的火箭弹中超量的吨位使它能一发收走大多数战舰。没有人知道这种火箭弹在哪里制造的。各个组织明面上禁止这种武器,但暗地还是常常看见它的影子。当人们在战场上，看到一缕红光闪过心中都会祈祷这个红光不会命中自己，因为大家都很清楚，这是死神来了。";
    }
}